<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Shih-Hsin Wang Notes &amp; Guides</title><description>Research notes, technical guides, and academic skill resources.</description><link>https://shihhsinwang0214.github.io/</link><item><title>導論：把資料、分布、粒子串成一張圖</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-overview/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-overview/</guid><description>整個系列的起點：把 data、distribution、particle 三個詞接成同一張圖——生成就是把一團容易做出來的點，搬到形狀和資料一樣為止。</description><pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>生成模型其實在學什麼？</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-what-models-learn/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-what-models-learn/</guid><description>從 two moons 的最小例子出發，說明生成模型學的是資料分布，而不是記憶訓練樣本，並銜接 noise → data、score 與 velocity 的後續研究語言。</description><pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>跟著一顆粒子走：Lagrangian 視角</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-samples-as-particles/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-samples-as-particles/</guid><description>導論已建立『樣本＝會動的 particle』；這篇把鏡頭收到單獨一顆身上，看它隨時間移動的軌跡，建立 Lagrangian 視角。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>Vector Field：每個點該往哪裡走？</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-vector-field/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-vector-field/</guid><description>從 Lagrangian（跟著一顆粒子）切到 Eulerian（每個位置擺一支箭頭）。Vector field 就是 flow matching 要學的對象。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>Probability Path：分布之間可以有一條路</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-probability-path/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-probability-path/</guid><description>生成不只關心起點與終點，還關心中間那一整條分布的演化 p_t——像兩張照片之間的那段影片。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>Denoising：生成可以被看成局部修復</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-denoising/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-denoising/</guid><description>把 diffusion 理解成「在每個噪聲程度學會修復一點點」，用『純噪聲難辨識、稍微加噪的狗照片仍可辨識』說明為何漸進去噪比一步生成容易，並釐清 diffusion 與本系列相反的時間方向慣例。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>Score Function：資料分布的局部方向感</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-score-function/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-score-function/</guid><description>score = ∇ log p，指向密度變高的方向；說明去噪與 score 其實是同一件事（差一個已知比例 −1/σₜ），完整的 Tweedie 推導留給 dfc。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>Velocity 當成回歸目標：Flow Matching 在學什麼</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-velocity-regression/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-velocity-regression/</guid><description>flow matching 把生成變成「對速度做回歸」；釐清 velocity 與 score、denoising 的差別，並就地給出『條件目標平均成邊際場』的直覺。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>取樣即解微分方程：離散化、步數與 NFE</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-sampling-as-integration/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-sampling-as-integration/</guid><description>生成就是數值積分一條 ODE/SDE；步數、離散化誤差與 NFE 是一等公民，也是少步生成研究的起點。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>三種語言：Noise、Score、Velocity</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-three-languages/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-three-languages/</guid><description>收束整張地圖：noise、score、velocity 是描述同一件事的三種語言，附彼此的換算關係與往 dfc 深入的方向。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>回顧測驗：用九個問題把整張地圖再走一遍</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-review/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/n2d-review/</guid><description>核心課程的收尾自測——九個跨篇的啟發式問題，把 data／分布／粒子、向量場、probability path、denoising、score、velocity 串起來。答錯也沒關係，每題都附把觀念接回去的說明。</description><pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>flow-based-generative-modeling</category><category>From Noise to Data</category><category>zh</category></item><item><title>同一個台大，不同的手機視角：不變性與等變性的第一個圖像</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/map-view-invariance-equivariance/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/map-view-invariance-equivariance/</guid><description>轉動同一張台北地圖，看看哪些答案應保持不變、哪些座標與方向必須一起移動。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>CNN 為什麼自然適合看地圖與影像？</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/cnn-translation-equivariance-from-map-views/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/cnn-translation-equivariance-from-map-views/</guid><description>滑動同一張地圖，親眼看見 convolution 的 feature map 同步平移，而 global pooling 把位置收成不變的摘要。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>如果地圖不是像素，而是一堆點？</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/sets-and-point-clouds-permutation-invariance/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/sets-and-point-clouds-permutation-invariance/</guid><description>把地圖改成一袋沒有固定順序的點，看看 shuffle 為什麼不能改變集合答案，卻必須同步重排逐點輸出。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>地圖其實也是一張 graph</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/gnn-permutation-equivariance-road-networks/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/gnn-permutation-equivariance-road-networks/</guid><description>把路口重新編號，看看 node prediction 如何跟著節點搬家，而整張道路網路的 readout 保持不變。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>手機轉了，模型該不該跟著轉？</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/rotation-and-group-equivariant-cnns/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/rotation-and-group-equivariant-cnns/</guid><description>把手機地圖每次轉 90°，看 orientation channels 如何循環搬動，並分清 augmentation、averaging 與架構等變。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>Point Clouds 需要兩種對稱性</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/euclidean-equivariant-gnns-point-clouds/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/euclidean-equivariant-gnns-point-clouds/</guid><description>旋轉、平移同一團地圖點雲，分清距離與能量為何不變，以及座標、速度與力為何必須一起轉。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>對稱性不是免費午餐</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/frontiers-of-equivariant-learning/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/frontiers-of-equivariant-learning/</guid><description>把對稱性從硬規則慢慢放鬆，看看資料效率、表達力與真實誤差之間為什麼沒有免費答案。</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate><category>research-areas</category><category>geometric-deep-learning</category><category>Invariance and Equivariance</category><category>zh</category></item><item><title>How to Write a Compelling Introduction</title><link>https://shihhsinwang0214.github.io/personal_website/notes/writing-compelling-introduction/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/notes/writing-compelling-introduction/</guid><description>How to Write a Compelling Introduction</description><pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate><category>academic-skills</category><category>Paper Writing</category><category>en</category></item><item><title>如何寫出一個有說服力的 Introduction</title><link>https://shihhsinwang0214.github.io/personal_website/zh/notes/writing-compelling-introduction/</link><guid isPermaLink="true">https://shihhsinwang0214.github.io/personal_website/zh/notes/writing-compelling-introduction/</guid><description>如何寫出一個有說服力的 Introduction</description><pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate><category>academic-skills</category><category>Paper Writing</category><category>zh</category></item></channel></rss>